feat(tongji): add milk tea afternoon challenge

This commit is contained in:
大哥大哥的大哥哥
2026-07-27 01:51:08 +08:00
parent 87b8949f95
commit c8507aed43
5 changed files with 51 additions and 15 deletions
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After

Width:  |  Height:  |  Size: 22 KiB

@@ -16,6 +16,7 @@ const FOOD_GROUPS = [
{ title: '粗粮早餐', safe: ['broccoli', 'milk', 'brownRice', 'potato'], danger: 'milletCongee' },
{ title: '水果饮品', safe: ['apple', 'strawberry', 'banana', 'mango'], danger: 'orangeJuice' },
{ title: '日常饮品', safe: ['milk', 'tea', 'blackCoffee', 'coffee'], danger: 'soda' },
{ title: '下午茶甜饮', safe: ['milk', 'tea', 'apple', 'strawberry'], danger: 'milkTea' },
{ title: '南方汤粉', safe: ['pepper', 'greenBean', 'shrimp', 'udon'], danger: 'riceNoodleSoup' },
{ title: '北方面食', safe: ['onion', 'celery', 'corn', 'grainMantou'], danger: 'noodleSoup' },
{ title: '家常餐桌', safe: ['tofu', 'spinach', 'carrot', 'fish'], danger: 'redBeanCongee' }
@@ -423,6 +424,12 @@ function createMetrics() {
function runTargetedTailTests(metrics) {
for (let groupIndex = 0; groupIndex < FOOD_GROUPS.length; groupIndex += 1) {
const nextIndex = (groupIndex + 1) % FOOD_GROUPS.length
const previousGroup = FOOD_GROUPS[groupIndex]
const nextGroup = FOOD_GROUPS[nextIndex]
// 相邻主题允许在相同槽位保留同一种食物。定向测试应选择真正退出下一组的食物,
// 不能固定测试第 0 槽,否则“牛奶→牛奶”会被误报为尾巴未转换。
const slot = previousGroup.safe.findIndex(key => !nextGroup.safe.includes(key))
if (slot < 0) continue
for (const remaining of [0, 1, 2]) {
const state = {
run: -1,
@@ -430,21 +437,21 @@ function runTargetedTailTests(metrics) {
rng: createRng(BASE_SEED + groupIndex * 17 + remaining),
metrics,
themeIndex: nextIndex,
activeSafeKeys: [...FOOD_GROUPS[nextIndex].safe],
activeSafeKeys: [...nextGroup.safe],
transition: {
from: FOOD_GROUPS[groupIndex].safe[0],
to: FOOD_GROUPS[nextIndex].safe[0],
slot: 0,
from: previousGroup.safe[slot],
to: nextGroup.safe[slot],
slot,
age: 0
},
queuedSafeGroups: [[...FOOD_GROUPS[nextIndex].safe]],
queuedSafeGroups: [[...nextGroup.safe]],
board: []
}
const fill = FOOD_GROUPS[nextIndex].safe
const fill = nextGroup.safe
state.board = Array.from({ length: ROWS * COLS }, (_, index) => tile(fill[index % fill.length]))
for (let index = 0; index < remaining; index += 1) state.board[index] = tile(state.transition.from)
finishTransitionIfReady(state)
if (state.board.some(item => item.key === FOOD_GROUPS[groupIndex].safe[0])) {
if (state.board.some(item => item.key === state.transition?.from || item.key === previousGroup.safe[slot])) {
recordFailure(state, 'targeted_tail_not_converted', `${groupIndex}:${remaining}`)
}
}
@@ -7,7 +7,8 @@ const FOOD_ICON_FILES = [
'spinach.jpg',
'carrot.jpg',
'fish.jpg',
'redBeanCongee.jpg'
'redBeanCongee.jpg',
'milkTea.jpg'
]
/**
@@ -212,6 +212,13 @@
.eg-cell.is-level-high { background: #fff0e4; }
.eg-cell.is-milk { background: #edf7ff; }
.eg-cell.is-high { border-color: #ef7b45; }
.eg-cell.is-villain {
background: radial-gradient(circle at 50% 38%, #fff7e8 0%, #ffe9d8 70%, #ffddc6 100%);
box-shadow: inset 0 -5rpx 0 rgba(154,57,25,.08), 0 6rpx 15rpx rgba(191,72,31,.16);
}
.eg-cell.is-villain .eg-food-image { animation: egVillainPeek 2.2s ease-in-out infinite; }
.eg-cell.is-villain.is-clearing .eg-food-image,
.eg-cell.is-villain.is-dragging .eg-food-image { animation: none; }
.eg-food-image { width: 132rpx; height: 92rpx; margin-top: 7rpx; border-radius: 17rpx; filter: saturate(1.06) contrast(1.03); }
.eg-food-image.is-large-square { width: 136rpx; height: 102rpx; margin-top: 2rpx; filter: saturate(1.1) contrast(1.06); }
.eg-food-name { margin-top: 8rpx; color: #203d34; font-size: 29rpx; font-weight: 900; letter-spacing: 1rpx; line-height: 1.1; }
@@ -469,6 +476,13 @@
100% { opacity: 0; transform: scale(.32) rotate(7deg); }
}
@keyframes egVillainPeek {
0%, 72%, 100% { transform: translateY(0) rotate(0); filter: saturate(1.08) contrast(1.05); }
80% { transform: translateY(-3rpx) rotate(-1.5deg); filter: saturate(1.15) contrast(1.08); }
88% { transform: translateY(0) rotate(1.5deg); }
95% { transform: translateY(-2rpx) rotate(0); }
}
@keyframes egTaskRewardFlight {
0% { opacity: 0; transform: translate3d(-20rpx, 0, 0) scale(.62) rotate(-8deg); }
16% { opacity: 1; transform: translate3d(0, -24rpx, 0) scale(1.1) rotate(3deg); }
+21 -7
View File
@@ -302,7 +302,7 @@
<text>{{ food.short }}</text>
</view>
</view>
<text class="eg-stage-tip">橙框食物已更新普通食物会随掉落逐步加入</text>
<text class="eg-stage-tip">{{ stageMeta.tip || '橙框食物已更新普通食物会随掉落逐步加入' }}</text>
</view>
</view>
@@ -342,7 +342,8 @@ const LOCAL_FOOD_IMAGES = {
spinach: `${LOCAL_FOOD_IMAGE_BASE_URL}spinach.jpg`,
carrot: `${LOCAL_FOOD_IMAGE_BASE_URL}carrot.jpg`,
fish: `${LOCAL_FOOD_IMAGE_BASE_URL}fish.jpg`,
redBeanCongee: `${LOCAL_FOOD_IMAGE_BASE_URL}redBeanCongee.jpg`
redBeanCongee: `${LOCAL_FOOD_IMAGE_BASE_URL}redBeanCongee.jpg`,
milkTea: `${LOCAL_FOOD_IMAGE_BASE_URL}milkTea.jpg`
}
const ROWS = 5
@@ -365,7 +366,8 @@ const FLOW_TICK_MS = 100
const ACTIVE_GAME_KEY = 'tongji_endless_active_game_v2'
const LEGACY_ACTIVE_GAME_KEY = 'tongji_endless_active_game_v1'
const ENDED_GAME_KEY = 'tongji_endless_ended_game_v1'
const ACTIVE_GAME_VERSION = 2
// 新增“下午茶甜饮”后关卡序号发生变化;旧局不能按新序号恢复,否则高糖目标会错位。
const ACTIVE_GAME_VERSION = 3
const DANGER_DROP_CHANCE = 0.05 + GAME_DIFFICULTY * 0.01
const COLUMN_GROUP_BIAS = 0.86 - GAME_DIFFICULTY * 0.028
const CHEER_MESSAGES = [
@@ -418,7 +420,11 @@ const FOODS = {
soda: { name: '含糖汽水', short: '汽水', emoji: '🥤', color: 'orange', level: 'high', levelLabel: '高糖', high: true, replaceable: true, tip: '含糖饮料中的糖吸收较快,日常应优先选择不加糖的饮品。' },
riceNoodleSoup: { name: '汤粉', short: '汤粉', emoji: '🍜', color: 'orange', level: 'high', levelLabel: '高糖', high: true, replaceable: true, tip: '汤粉以精制米粉为主,实际影响与分量和配菜有关,应注意搭配。' },
noodleSoup: { name: '汤面', short: '汤面', emoji: '🍜', color: 'orange', level: 'high', levelLabel: '高糖', high: true, replaceable: true, tip: '汤面以精细面食为主,汤汁和分量需要注意,具体建议以医生审核为准。' },
milkTea: { name: '含糖奶茶', short: '奶茶', emoji: '🧋', color: 'orange', level: 'high', levelLabel: '高糖', high: true, replaceable: true, tip: '含糖奶茶可能同时含有较多添加糖和能量,应关注配方与饮用量。' },
milkTea: {
name: '含糖奶茶', short: '奶茶', emoji: '🧋', color: 'orange', level: 'high', levelLabel: '高糖',
high: true, replaceable: true, largeIcon: true, villain: true,
tip: '含糖奶茶可能同时含有较多添加糖和能量,应关注配方、杯量和饮用频率。游戏中的食物等级需由甄养堂医生最终审核。'
},
tofu: { name: '豆腐', short: '豆腐', emoji: '◻️', color: 'cream', category: '豆制品', level: 'low', levelLabel: '低糖', largeIcon: true },
spinach: { name: '菠菜', short: '菠菜', emoji: '🥬', color: 'yellow', category: '蔬菜', level: 'low', levelLabel: '低糖', largeIcon: true },
carrot: { name: '胡萝卜', short: '胡萝卜', emoji: '🥕', color: 'red', category: '蔬菜', level: 'low', levelLabel: '低糖', largeIcon: true },
@@ -439,6 +445,12 @@ const FOOD_GROUPS = [
{ title: '粗粮早餐', safe: ['broccoli', 'milk', 'brownRice', 'potato'], danger: 'milletCongee' },
{ title: '水果饮品', safe: ['apple', 'strawberry', 'banana', 'mango'], danger: 'orangeJuice' },
{ title: '日常饮品', safe: ['milk', 'tea', 'blackCoffee', 'coffee'], danger: 'soda' },
{
title: '下午茶甜饮',
safe: ['milk', 'tea', 'apple', 'strawberry'],
danger: 'milkTea',
hint: '奶茶混进下午茶了,别把它三连消除!'
},
{ title: '南方汤粉', safe: ['pepper', 'greenBean', 'shrimp', 'udon'], danger: 'riceNoodleSoup' },
{ title: '北方面食', safe: ['onion', 'celery', 'corn', 'grainMantou'], danger: 'noodleSoup' },
{ title: '家常餐桌', safe: ['tofu', 'spinach', 'carrot', 'fish'], danger: 'redBeanCongee' },
@@ -513,7 +525,7 @@ const impactText = ref('')
const impactLevel = ref(1)
const camelJackpot = ref({ visible: false, count: 0, kicker: '', title: '', reward: '' })
const stageVisible = ref(false)
const stageMeta = ref({ number: 1, title: '', foods: [] })
const stageMeta = ref({ number: 1, title: '', foods: [], tip: '' })
const reshuffleVisible = ref(false)
const reshuffleDone = ref(false)
const reshuffling = ref(false)
@@ -1263,6 +1275,7 @@ function cellClasses(tile) {
{
'is-selected': selected.value === tile.index,
'is-high': food.high,
'is-villain': food.villain,
'is-camel-target': camelMode.value && food.replaceable,
'is-clearing': clearingIndices.value.includes(tile.index),
'is-fire-clearing': fireClearingIndices.value.includes(tile.index),
@@ -1687,10 +1700,11 @@ function advanceFoodTheme() {
stageMeta.value = {
number: themeIndex.value + 1,
title: nextTheme.title,
foods: [...nextTheme.safe, nextTheme.danger].map(key => ({ key, ...foodOf(key) }))
foods: [...nextTheme.safe, nextTheme.danger].map(key => ({ key, ...foodOf(key) })),
tip: nextTheme.hint || '橙框食物已更新,普通食物会随掉落逐步加入'
}
stageVisible.value = true
statusText.value = `已进入${nextTheme.title},新食物会随掉落逐步加入`
statusText.value = nextTheme.hint || `已进入${nextTheme.title},新食物会随掉落逐步加入`
playSfxLayer('fanfare', 'sparkle', 100, .65)
if (stageTimer) clearTimeout(stageTimer)
stageTimer = setTimeout(() => { stageVisible.value = false }, 1800)