refactor: 训练模块整体迁入分包,减小主包体积
主包超出 2MB 上限无法上传发布版,把训练相关全部移到独立分包。
目录调整:
- pages/training/* → training/pages/*
- hooks/use{Metronome,VoiceCoach,TrainingSession,TrainingBgm}.ts
→ training/hooks/*
- static/training/* → training/static/*
- 主包 hooks/ 目录已清空,所有 use* 都被分包独占
引用路径更新:
- 分包内 hook import 用相对路径 ../hooks/xxx,不依赖 @/ alias
- 资源路径 /static/training/audio/click.mp3
→ /training/static/audio/click.mp3
- useMetronome 默认 clickSrc / useVoiceCoach VOICE_BASE
/ useTrainingBgm BGM_BASE 全部对齐新路径
pages.json:
- 主包 pages 移除 training/index 和 training/metronome
- subPackages 新增 root="training",含 pages/index 和 pages/metronome
- 跟现有 TUIKit / doctor 分包风格一致
调用方:
- components/dev-training-entry navigateTo URL 更新成
/training/pages/metronome (此组件留在主包,主包跳分包是合法操作)
文档/工具同步:
- training/static/README.md 路径示例改为 training/static/...
- scripts/generate-voice.mjs VOICE_DIR 与提示输出对齐新路径
Git mv 检测到的全是 rename(R),历史完整保留。
分包总体 80K(pages 44K + hooks 20K + static 16K),主包瘦身明显。
Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
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import { ref, onUnmounted } from 'vue'
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const BGM_BASE = '/training/static/bgm'
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export type BgmMode = 'none' | 'training' | 'resting'
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export interface UseTrainingBgmOptions {
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trainingSrc?: string
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restingSrc?: string
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volume?: number
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fadeMs?: number
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}
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export function useTrainingBgm(options: UseTrainingBgmOptions = {}) {
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const {
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trainingSrc = `${BGM_BASE}/train-light.mp3`,
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restingSrc = `${BGM_BASE}/rest-meditation.mp3`,
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volume = 0.6,
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fadeMs = 600,
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} = options
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const mode = ref<BgmMode>('none')
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const enabled = ref<boolean>(true)
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let trainCtx: UniApp.InnerAudioContext | null = null
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let restCtx: UniApp.InnerAudioContext | null = null
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let fadeTimers: ReturnType<typeof setInterval>[] = []
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const ensureCtx = () => {
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if (!trainCtx) {
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trainCtx = uni.createInnerAudioContext()
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trainCtx.src = trainingSrc
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trainCtx.loop = true
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trainCtx.obeyMuteSwitch = false
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trainCtx.volume = 0
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}
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if (!restCtx) {
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restCtx = uni.createInnerAudioContext()
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restCtx.src = restingSrc
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restCtx.loop = true
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restCtx.obeyMuteSwitch = false
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restCtx.volume = 0
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}
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}
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const fade = (
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ctx: UniApp.InnerAudioContext,
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from: number,
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to: number,
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duration = fadeMs,
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) => {
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const steps = 16
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const stepMs = Math.max(16, duration / steps)
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let i = 0
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const t = setInterval(() => {
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i++
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const v = from + (to - from) * (i / steps)
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ctx.volume = Math.max(0, Math.min(1, v))
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if (i >= steps) {
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clearInterval(t)
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fadeTimers = fadeTimers.filter((x) => x !== t)
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}
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}, stepMs)
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fadeTimers.push(t)
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}
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const switchTo = (target: BgmMode) => {
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if (!enabled.value) return
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if (mode.value === target) return
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ensureCtx()
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if (target === 'training' && trainCtx && restCtx) {
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fade(restCtx, restCtx.volume, 0)
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setTimeout(() => restCtx?.pause(), fadeMs)
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trainCtx.play()
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fade(trainCtx, 0, volume)
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} else if (target === 'resting' && trainCtx && restCtx) {
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fade(trainCtx, trainCtx.volume, 0)
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setTimeout(() => trainCtx?.pause(), fadeMs)
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restCtx.play()
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fade(restCtx, 0, volume)
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} else if (target === 'none') {
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if (trainCtx) {
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fade(trainCtx, trainCtx.volume, 0)
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setTimeout(() => trainCtx?.pause(), fadeMs)
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}
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if (restCtx) {
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fade(restCtx, restCtx.volume, 0)
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setTimeout(() => restCtx?.pause(), fadeMs)
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}
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}
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mode.value = target
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}
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const setEnabled = (v: boolean) => {
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enabled.value = v
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if (!v) switchTo('none')
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}
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onUnmounted(() => {
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fadeTimers.forEach((t) => clearInterval(t))
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fadeTimers = []
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trainCtx?.destroy?.()
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restCtx?.destroy?.()
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trainCtx = null
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restCtx = null
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})
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return {
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mode,
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enabled,
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switchTo,
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setEnabled,
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}
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}
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